using Newtonsoft.Json;
using UnityEngine;

namespace Adplay.Model
{
    [System.Serializable]
    public class CreativeFormat
    {
        [JsonProperty("name")][field: SerializeField] public string Name { get; set; }
        [JsonProperty("width")][field: SerializeField] public string Width { get; set; }
        [JsonProperty("content_type")][field: SerializeField] public AdType AdType { get; set; }
        [JsonProperty("height")][field: SerializeField] public string Height { get; set; }

    }
}
